Before this was a website, this was a talk.
I've been teaching high school computer science since the fall of 1997, and it one day occurred to me that I should try to teach some social skills to my students. Thus, in September of 2005, the "Don't Be Creepy" lecture was born.
Everyone who saw it spoke well of it, and eventually there became some demand for me to take it 'on the road'. If you'd like to have me come give this or a related talk at your location, just contact me.
Below is the information about the various places these talks have been given, with (usually) a link to the PowerPoint presentation used.
If you're just stumbling across this site from a link someone gave you, then you probably want the PowerPoint and sample script from the October 30 talk; it's the most self-contained. For the other talks, the PowerPoint contains very little that you'd find interesting viewed in isolation. My philosophy is that presentation slides should support a talk, not supplant it.
Do you have really bright kids (especially boys) who are good at school but incredibly clueless when it comes to social skills? Brain theory, social rules, autism and Asperger's help explain why. Learn how to better understand and reach them from a formerly "weird" teacher who learned the hard way!
Do you have really bright kids (especially boys) who are good at school but incredibly clueless when it comes to social skills? Brain theory, social rules, autism and Asperger's help explain why. Learn how to better understand and reach them from a formerly "weird" teacher who learned the hard way!
sponsored by ACM, Women in Computer Science and the Turing Scholars
This talk was filmed, but I haven't yet uploaded the 400-megabyte, hour-long recording to Google Video. Bug me about this if you're interested.
Presentations are made available under the Creative Commons Attribution-NonCommercial-ShareAlike license.
I realize that Microsoft PowerPoint is an icky, proprietary format. Eventually, new presentations will be PDFs or maybe in Eric Meyer's S5 format.